Navigation Layouts
Navigation Layouts control how users navigate through your app, with top-bar or side-bar main and sub menus. A set of navigation layouts for each device type (phone, tablet or desktop) comes bundled with every theme.


Page Templates
We provide out-of-the-box templates for a wide range of page types, including Overview, Master-detail, Dashboard, Location and Wizard.
These templates are available for every type of device. Our UI framework also comes with a fully responsive Layout Grid so you can define specific layout behavior for smartphone, tablet and desktop.

Building Blocks
Speed development of custom pages using building blocks: assemblies of multiple, pre-configured widgets that can you can drag and drop into pages to implement common UI patterns, such as headers, timelines, and wizards.
Your Own Enterprise Design Language
Atlas allows your UI/UX team to define a standardized design language for developers across your organization to leverage within their apps, ensuring a consistent user experience and adherence to your corporate style guide. An Atlas-based design language includes:
Standardized set of page templates and building blocks created by your in-house UI/UX team that adapt, replace, or add to the Mendix-provided set.
Visual theme including the organization’s brand and internal app design standards.
Company-branded starter app consisting of navigation layouts, page templates, building blocks, and widgets to kick-start development.

An open and evolving framework
Atlas is completely open source and accessible on GitHub. The framework leverages Bootstrap, Sass, Compass, and Scout. Contribute to the project or customize Atlas UI to your needs.

Build Once for All Mobile Devices
Build amazing mobile applications for any device and make them an integral part of your digital initiatives. With Mendix you can build mobile apps once and deploy them anywhere, easily employing native device features, delivering a rich native user experience and leveraging the latest mobile technologies, such as Beacons and Touch ID.
In addition, the Mendix platform includes out-of-the-box support for on- and offline apps, that can be used in any environment, whether connectivity is present or not.

Touch Gestures & Animation
Using the Mendix mobile client framework and provided widgets you can quickly and easily create mobile apps that respond to user gestures with dynamic UI feedback, such as ballistic animation, as well as to take action, such as deleting a record or initiating a workflow process.

Device Features
Easily employ native device capabilities within your apps—such as accessing the camera, geolocation, barcode scanning—through simple drag-and-drop.
An ever-expanding array of widgets in the Mendix App Store allows you to take advantage of new device capabilities as soon as they emerge, such as Touch ID.
Push Notifications
Easily incorporate native push notifications into your application logic.
Beacon Support
Deliver location-based experiences using beacons to communicate with your apps.
Offline Support
With Mendix Smart Synch, automatically synchronize data to and from your device for use offline.
Built-in conflict resolution patterns simplify resolving any data conflicts that may occur when users are offline for extended periods.
Mobile Deployment Automation
One-Click Publishing
The Mendix one-click cloud-based publishing tool automates the process of packaging mobile apps for distribution through the Apple App Store, Google Play and enterprise App Stores.
Instant Testing on Mobile Devices
The Mendix Developer App allows you to quickly test mobile apps on any device, including the use of native device features. Simply pair a mobile device with your developer environment and scan a QR code to instantly load your app onto the device.
Over-the-Air Updates
Deploy over-the-air app updates and hot deployments of UI changes without without the need to redistribute the app.

Mobile Backend Services
The Mendix cloud backend is completely open and API-driven, allowing your application backend—as well as platform services—to be used by alternate toolchains and SDKs, such as Xcode, Android SDK or Xamarin.